Dev Diary #18 – Ken Wong (Mountains)
From working with an idol in American McGee to covering the globe making a whole host of incredibly unique games on a multitude of platforms, Ken Wong has done a lot with his time in the games industry. Join both Ken and Paul in this latest entry of Dev Diary where he shares his many experiences that have culminated with industry gems, Monument Valley and Florence.
Born and bred on the Super Nintendo era, Paul relishes any opportunity to sink his teeth into an RPG, action or platformer. Despite being an owner of all major platforms, Paul does have a particular love of the Playstation family of consoles – take only a few minutes to skim through his Twitter and you’ll see him ranting about the next big thing on PS4. We swear he’s sane.