The Player 2 PixelCast 184
There is something to be said for a good gimmick. That one bit of gameplay design that a game can hang its hat on and say, “Hey, isn’t this bloody cool?” That is what the team is talking about this week: those gameplay mechanics that have stuck in our heads over the years and left a lasting impression on games in general. From plastic instruments to amazing systems that get patented by evil corporations, the crew of Hewso, Stephen and Rob cast their eye over these mechanics and once again whistfully stare off into the distance thinking about Titanfall 2.
Oh, and Tim left us to drink Guinness and Jameson in Ireland, so he left Matt in charge of the edit, which may have been a mistake.
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Games: Invincible Vs, iRacing Arcade, Aphelion
Theme Music: Visitors from Dreams by Mathieu Stempell Dma-Sc
Break Music: Reward the Scars by Korn (From Diablo IV)
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