Classic D&D RPGs Are Making A Console Comeback
If you are old like me, then you probably remember many nights of turn-based shenanigans in classic isometric RPGs like Baulder’s Gate and Icewind Dale. High-quality writing, excellent mechanics and engaging combat was the order of the day with these classic titles and it is a shame that younger gamers never got to experience them. Well, all that is about to change with the release of three new packs containing HD remasters of classic D&D titles. Not just any D&D titles either, some of the best RPGs ever made are coming to console for the first time with a host of improvements, upgrades and tweaks.
The three standalone packs are as follows:
- The Baldur’s Gate: Enhanced Edition Pack releasing 27th September: Celebrating the series’ 20th anniversary, the original Baldur’s Gate: Enhanced Edition and its sequel, Baldur’s Gate II: Enhanced Edition, return with all DLC and restored quest content, as well as the Baldur’s Gate: Siege of Dragonspear expansion, featuring new original content developed by Beamdog to bridge the two games.
- Planescape: Torment: Enhanced Edition / Icewind Dale Enhanced Edition releasing 27th September: Two must-play games and all their DLC in one package – the chilling Icewind Dale: Enhanced Edition, plus its expansions, and the enhanced edition of 1999’s RPG of the Year, Planescape: Torment.
- Neverwinter Nights: Enhanced Edition releasing 6th December: The 2002 Computer RPG of the Year and all its DLC deliver 10 standalone D&D-based adventures featuring co-op and online multiplayer.
The remasters are being put together by Beamdog and Skybound games and all feature console specific changes like improved controls, UI fixes and balance changes to make the games enjoyable in a console environment. I don’t know about you but I can’t wait to see a whole new generation get access to these classic titles that still influence modern RPG design in hundreds of different ways.
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Editor of Player 2, Matt spends his time yelling at strangers as they walk past, imploring them to visit Player 2. Sadly this tactic hasn’t yielded any significant results but he keeps on trying regardless.