Dev Diary #38 – Mark Cooke (StarCraft Ghost, Grim Fandango, Monster Train)
To begin your career in the games industry with Star Wars and Grim Fandango might corrupt the inexperienced minds of some, but not Mark Cooke. After a phenomenal start to his career, there’s been no taking the foot off the accelerator since, leading to work with prominent studios like Grasshopper Manufacture and Nihilistic Software. Mark joins Paul to talk all about the ups, downs and crazy events such as working on StarCraft Ghost, on the journey to Shiny Shoe and Monster Train.
Born and bred on the Super Nintendo era, Paul relishes any opportunity to sink his teeth into an RPG, action or platformer. Despite being an owner of all major platforms, Paul does have a particular love of the Playstation family of consoles – take only a few minutes to skim through his Twitter and you’ll see him ranting about the next big thing on PS4. We swear he’s sane.