The 2021 Australian Game Developer Awards Have Been Run and Won
Every year the IGEA (the peak industry association representing the Aussie and Kiwi game developers) run the Australian Game Developer Awards. These awards celebrate the fantastic developers and programmers that come from our shores and are a wonderful event each year. This year, thanks to the pandemic, of course, it was an online event with seemingly the entire Australian Dev community turning up in their Sunday best to watch the proceedings on a screen.
Ron Curry, CEO of IGEA had this to say about the awards, “The AGDAs are the perfect opportunity to celebrate the Australian games industry and the amazing people who work within it. Australian developers create games that are enjoyed internationally, by millions of people, giving credence to the creativity, skill and hard work of our Australian studios. All of these games, studios, and individuals truly deserve these Awards – not just for video games, but for the work and contributions they have made to the wider screen sector.”
The night was hosted by Amanda and Angharad Yeo and was sponsored by Tencent Games. You can see all of the winners below and learn more about the awards night here:
● The Adam Lancman Award: Steve Wang (Wargaming Sydney)
● The Raising the Bar Award: Chad Toprak (Freeplay Independent Games Festival)
● The Rising Star Award: Kathleen Smart (Joy Everafter Stories) & Ashley Van
Wyngaard (Wargaming Sydney)
● Studio of the Year: Black Lab Games
● Game of the Year: Unpacking (Witch Beam)
● Excellence in Art: The Artful Escape (Beethoven & Dinosaur)
● Excellence in Gameplay: Webbed (Sbug Games)
● Excellence in Narrative: The Forgotten City (Modern Storyteller)
● Excellence in Audio: The Artful Escape (Beethoven & Dinosaur)
● Excellence in Accessibility: Unpacking (Witch Beam)
● Excellence in Mobile Games: The Oregon Trail (Gameloft Brisbane)
● Excellence in Serious Games: Sharmila (Chaos Theory Games and the World Food
● Excellence in Ongoing Games: Pico Tanks (Panda Arcade)
● Excellence in Emerging Games: Video World (Things for Humans)
Dad, Gamer, Writer, Husband all rolled into one big ball of random matter.
Editor of Player 2, Matt spends his time yelling at strangers as they walk past, imploring them to visit Player 2. Sadly this tactic hasn’t yielded any significant results but he keeps on trying regardless.
Writes on Ngunnawal land.