Dev Diary #56 – Simon Boxer (Ring of Pain, Armello)
After a bumpy beginning to his game dev career that might’ve been enough to scare away most others, Simon Boxer persisted, and in doing so has wonderful stories to share and a career that is really beginning to flourish. Simon joins Paul to share those many stories and the road to stability and the formation of his own studio.
Born and bred on the Super Nintendo era, Paul relishes any opportunity to sink his teeth into an RPG, action or platformer. Despite being an owner of all major platforms, Paul does have a particular love of the Playstation family of consoles – take only a few minutes to skim through his Twitter and you’ll see him ranting about the next big thing on PS4. We swear he’s sane.