Halo Infinite Multiplayer Explained

Halo Infinite Multiplayer Explained

After the brief showing at the Xbox + Bethesda conference, 343 Studios has released a nice 12-minute video that goes into detail about what to expect from the Halo Infinite multiplayer component. The video is presented by a selection of developers working on the game and talks about specifics and innovations that the team are bringing to the franchise.

Halo Infinite Multiplayer Explained

Some of the notable features include:

  • The grappling hook is real, is awesome and will change how people navigate maps, especially the smaller arena-style ones.
  • The Razorback appears to be the replacement for the Warthog. It has a storage section for power weapons, booster items and map objectives
  • All vehicles have an active damage system that affects their handling and performance. There is also a time-to-explosion feature similar to the cars in Grand Theft Auto and the like.
  • Players can not only customise their look, but they can customise their AI companion who provides helpful tactical information as the battle progresses.
  • Customisation can be done through the game or on the Halo Waypoint app/website
  • No random loot, no loot boxes. What you see is what you get.
  • Battle passes work differently than most F2P titles. There is no expiry date on any battle pass. You can work through it at your own leisure and even purchase older battle passes you may have missed.
  • Nothing in the battle pass can be purchased. It has to be earned through playing. All customisations are simply cosmetic and offer no advantage in the game.
  • Academy Mode is a training mode to get players ready for multiplayer against bots. A real emphasis on getting people multiplayer ready.

Halo Infinite Multiplayer Explained

These are just the highlights in what is honestly shaping up to be a pretty impressive set of multiplayer tools for people to have fun with. It even has me tempted to dive back into the competitive multiplayer space, at least until I get my ass handed to me for a couple of hours. Anyway, check out the video, it is worth a look and it shows that despite a rough first showing, Halo Infinite is shaping up quite nicely.

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